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AI Projects

VIbe Frame

Frame Your Vision. Conquer Vertical Video.

As a developer or content creator, you know the pain: recording a masterpiece only to realize your UI is cut off or your character is off-center once you crop it to 9:16.

VibeFrame is a lightweight, high-performance overlay tool designed to sit "Topmost" on your Windows desktop. It provides a precise, customizable visual guide that lets you stay within the lines for TikTok, YouTube Shorts, and Instagram Reels—without ever blocking your mouse or interfering with your workflow.

 Key Features

  • Always-On-Top Precision: VibeFrame stays pinned above your IDE or Games (Unity 6, Unreal, Godot) or your game window.

  • Zero-Interference Click-Through: Our custom transparency engine means the guide is there when you need it, but it never "eats" your mouse clicks.

  • Dynamic Customization: Adjust horizontal positioning, viewport width, and frame opacity on the fly to match your specific scene.

  • One-Key Toggle: Quickly hide or show the entire overlay with a simple hotkey (Ctrl + Shift + V).

  • Clean Branding: High-resolution "Pro" version removes all watermarks for a professional workspace.

🎥 OBS & Recording Ready

VibeFrame is built to be "burnt-in" to your raw footage if desired.

  • Pro Tip: To include the guide in your recordings, use a Window Capture source in OBS and set the Capture Method to "Windows 10 (1903 and up)." Alternatively, use Display Capture.

 

Designed by developers, for developers. Stop guessing. Start framing. BLIND RUN TOOLS 

Loop Room Asset for Unity

Stop fighting with coordinates. Start building your run.

BlindRunTools is a professional-grade framework for Unity 6 that handles the heavy lifting of room-based roguelite mechanics. If you are building a game where players move from a lobby into a series of randomized levels, this tool automates the entire process of spawning, teleporting, and cleanup.

Why use BlindRunTools?

Building a robust "Loop" system is harder than it looks. You have to manage physics-safe teleportation, prevent rooms from overlapping in the game world, and ensure performance stays high. BlindRunTools handles all of this out of the box.

Key Features

  • 🚀 One-Click Room Spawning: Automatically instantiates your room prefabs at isolated world coordinates to prevent rendering or physics interference.

  • 🌀 Seamless Teleportation: Smoothly moves players between the Lobby and active Rooms. Fully compatible with Rigidbody and CharacterController systems.

  • 🛤️ Dual-Path Logic: Supports two simultaneous run pools (e.g., a "Main Story" path and an "Independent Challenge" path) without any setup conflicts.

  • ⚡ Optimized for Unity 6 & URP: Built to take advantage of Forward+ rendering and SRP Batcher for rock-solid performance on PC, Console, and Mobile.

  • 🖱️ Designer Friendly: Use UnityEvents to trigger your own UI, sound effects, or save systems when a room loads or a run ends—no coding required.

Technical Compatibility

  • Render Pipeline: Universal Render Pipeline (URP).

  • Performance: Zero-allocation logic to prevent frame-rate stutters during room transitions.

What’s in the Box?

  • The GenericRunManager core component.

  • The LoopSceneRootController for Lobby management.

  • Sample assets and a demo scene to get you running in minutes.

  • Access to web-based documentation and tutorial videos.

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